Supported Devices Teamfight Tactics Mobile

Supported Devices Teamfight Tactics Mobile

Find out all the Android and Apple compatible phones and tablets that support Teamfight Tactics (TFT) on mobile.

The official launch of the closed beta for Teamfight Tactics Mobile was revealed by Riot Games. As the portable version of the popular auto-brawler is still a work in progress, no statement was released of the finalized list of supported phones and devices.

Riot aims to bring TFT to as many handheld devices as possible but in reality, this will differ from region to region. Though we’ll hopefully get more of a specific list when we near the launch of TFT Mobile in March, here’s what Riot intends.

What phones can play TFT?

Support for Apple users begins with devices that are as old as the iPhone 6S. Naturally, newer iPhones are likely to handle the game a lot better but seeing support for older versions is great.

Android phones utilizing OS5+ with 2 GB of RAM and above should “work well,” Riot says. Sadly, there’ll be no support for Razrs and Sidekicks at this time. As for tablets, TFT will inevitably work but it’s not optimized as of yet, but soon.

“We want the tablet experience to be awesome, but it needs some more time in the oven if we want it to have that great Riot taste.”

Riot claims, TFT has been designed in a number of ways to be fully optimized for mobile devices. The mobile client provides basic social features, as well as a fluid, ranked system with solid progression. For the most part, the game itself will feel like you are playing the PC version, but the Interface has been somewhat reworked to make the game more “finger-friendly.”

What’s going to be genuinely interesting to see is how Teamfight Tactics continues to evolve going forward. Riot has already confirmed that across platforms the games, game systems, balance updates, sets, and ranked play will all stay the same.

Mobile gaming preferences, however, differ significantly from PC with mobile gamers playing in smaller doses more frequently. The average gaming session is about 15 minutes while the average game of Teamfight Tactics is potentially about 30-40 minutes long. Can Riot strike a happy balance between the two or will Riots’ key focus remain to please the PC users?

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